: Bartender serving and patron drinking wine.

: To document how realistic "nightlife" animations (watching sports, DJing, social drinking) enhance immersion in virtual 3D scenes. 2. Technical Specifications

: Describe the process of applying these motion files to digital human meshes.

: How to arrange characters within a nightclub or bar setting to create a "natural" social flow.

: Note the realism of the motion-captured data compared to manual keyframing. 5. Conclusion