Biped

Access the "Systems" tab in the Create panel and drag the biped into the viewport.

Bipedalism is a form of terrestrial locomotion where movement occurs via the two rear or lower limbs. Access the "Systems" tab in the Create panel

Use the Skin or Physique modifier to attach the biped skeleton to your 3D mesh. Access the "Systems" tab in the Create panel

It is a highly complex process involving continuous calculations by the brain to maintain balance through minute muscle corrections. Access the "Systems" tab in the Create panel

Tools like Mixamo can be used to import pre-made animations onto a custom biped rig. 3. Robotics and Engineering Understanding Character Studio, Biped Complete Guide #9

Provides full manual control over every bone for custom movements.