: The visual style captures the harsh, sweeping sands of Arrakis beautifully. The UI feels thematic, and the scale of the Sandworms provides a constant, looming threat that forces you to manage your spice harvesters carefully.

: The mid-game can feel slow. Once you’ve secured your initial territories, there can be long stretches of waiting for resources to accumulate before the next major conflict.

: The Landsraad voting system adds a great "non-combat" layer to the game, allowing you to cripple opponents through political maneuvering and resolutions. Weaknesses (v0.1.20)