In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement
These involve completing complex puzzles to leave the school grounds:
You are sacrificed as "barbecue meat" in a dark ritual. Content Highlights for Early Access Evil Nun The Broken Mask all game over endings
You are placed inside a coffin to "sleep forever".