File: Maximum.action.v0.90.zip ... Official
: Players can now perform a cinematic crouch slide and a dedicated kick to knock enemies through windows or environmental hazards.
: An intentional "feature" where holding both the crouch and dive keys immediately after starting a slide allows for infinite sliding, which can be redirected with kicks.
: The AI has been completely rewritten using a finite state machine . Enemies now dynamically take cover, peek, roll, dive, and coordinate attacks, drawing inspiration from titles like GoldenEye and Half-Life . Level Reworks and Additions : File: Maximum.Action.v0.90.zip ...
: Left and right mouse clicks now fire the respective left and right weapons independently when dual-wielding.
: New options to disable Camera Roll (to prevent motion sickness) and adjust Camera Bob or Dive Tilt . : Players can now perform a cinematic crouch
: "Streets" (now "Mean Streets"), "Jungle," "Arctic," and "The Rooftop" have received updated models, lighting, and scripted events. The Teahouse : A new level added to the campaign.
The is a major overhaul for the physics-based first-person shooter, primarily focused on an AI Overhaul and the introduction of a new testing branch for upcoming content. Key Features and Changes Enemies now dynamically take cover, peek, roll, dive,
For further community-created content, you can check the Maximum Action Steam Workshop for new maps and weapons. Updated 9/6/2022 :: Maximum Action MAXIMUM Discussions
