Resolved bugs where the GOG and Steam overlays were not functioning correctly.
Changing TextureMipBias from -1 to 0 in the game's .ini files to improve texture clarity. File: The.Witcher.3.Wild.Hunt.v4.0.Hotfix.2.Inc...
Addressed "blurry faces" and environmental lighting bugs that appeared in the first v4.0 release. Community Reception Resolved bugs where the GOG and Steam overlays
Fixed issues causing FPS drops and stuttering in densely populated areas like Novigrad and Beauclair . File: The.Witcher.3.Wild.Hunt.v4.0.Hotfix.2.Inc...
While the hotfix made the game "playable" for many, community feedback remained mixed. Some players on high-end hardware (like the ) still reported struggling to maintain high framerates with Ray Tracing enabled. This led to many "interesting blog posts" and Reddit threads focused on manual optimizations, such as: