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      Gamemaker: Studio Course Level 2 (2025)

      Briefly explain how a switch statement can be used to manage different enemy states (e.g., IDLE, CHASE, ATTACK). Answer Key & Teacher Notes Correct Answer Explanation 1 C

      2 Game Maker Creating folders and keeping your work organised GameMaker: Studio Course Level 2

      GameMaker uses Groups to organize sprites and objects into subfolders like "Level 1" or "Level 2". if keyboard_check(vk_right) { x += 5; } Standard conditional movement logic. 5 Layer vs Depth Briefly explain how a switch statement can be