The most significant feature of the patch, released specifically for the PC version on May 31, 2022, is the implementation of AMD FidelityFX Super Resolution (FSR) 2.0 . Key Additions in Patch v1.0.12
For further official details or to report technical issues, you can visit the God of War Steam Community page or the Sony Santa Monica Support portal . God of War Patch v1.0.12 - added FSR2.0 patch : r/pcgaming
: Addressed inconsistent behavior with the "Toggle Aim/Block" accessibility features. The most significant feature of the patch, released
: Unlike DLSS, FSR 2.0 is an open-source solution that works on a broad range of graphics cards.
: This is the primary highlight, providing a major performance boost and improved visual quality for AMD users. It serves as a resolution-scaling option found in the display settings menu. : Unlike DLSS, FSR 2
: By rendering the game at a lower internal resolution and upscaling it, players can achieve higher frame rates at 4K or 1440p.
While Nvidia cards have supported DLSS since the game's PC launch, the addition of FSR 2.0 in v1.0.12 allowed gamers with non-RTX hardware (including older AMD and Nvidia GPUs) to enjoy similar benefits: : By rendering the game at a lower
: The update modified several language files ( .wad ) and updated the executable and shader packs for better stability. Performance Benefits of FSR 2.0