Idiotic (the Game) -

: New permanent boosts or "Coints" (the community-named currency) that allow for weirder character upgrades. New Game Modes :

: Time-trial courses designed specifically for speed-running. IDIOTIC (The Game)

: Expanding the procedural city generation to include more verticality for grappling and wall-running. : New permanent boosts or "Coints" (the community-named

: Players alternate between The Top (a bright, robotic-filled reality with objectives) and The Alt (a dark, zombie-infested realm used for healing and repositioning). : Players alternate between The Top (a bright,

: Advanced mechanics including wall-running , double jumping , and sliding .

See the game's core dimension-switching and high-speed movement in action here: IDIOTIC (The Game) | GamePlay PC MAZAVS - Games Channel YouTube• Feb 4, 2023 Core Gameplay Content

: Development focuses heavily on the 3Cs of game design : Character, Controls, and Camera to ensure the breakneck speed feels fluid.