While most Lord of the Rings games put players in the boots of Aragorn or Legolas, The Third Age introduces a "second fellowship" led by , a Captain of Gondor. Disc #1 establishes this new cast as they follow in the literal footsteps of the main Fellowship, often arriving at iconic locations just moments after Frodo and company have departed. Key Protagonists on Disc 1 : Berethor : A Gondorian soldier seeking Boromir.
: There is no traditional "shopping" in this version of Middle-earth; every weapon and armor piece must be found in chests or won in battle. Disc #1 Story Arc and Locations Lord Of The Rings The The Third Age - Disc #1
The game’s identity is heavily inspired by Final Fantasy X , utilizing a . Unlike the real-time combat found in other Electronic Arts titles like The Return of the King , time pauses during your turn, allowing for deep strategic planning. While most Lord of the Rings games put
: Characters earn skill points by repeatedly using specific types of attacks (e.g., Sword Craft or Shadowcraft), which unlocks more powerful abilities. : There is no traditional "shopping" in this
Once the Siege of Helm's Deep is resolved, GameCube players are prompted to swap to to continue the journey into Osgiliath and the Pelennor Fields.
: An Elven servant of Galadriel who rescues Berethor from Ringwraiths. Elegost : A Dúnedain Ranger and expert archer. Hadhod : A Dwarf warrior seeking his kin in Moria.
: Completing areas on Disc #1 unlocks "Evil Mode," where players take control of Sauron’s forces—such as Orcs, Trolls, and even the Balrog—to battle the heroes they just played as.