Past Cure is structured as a third-person experience that frequently shifts genres:
The game's production was a significant milestone for Phantom 8 Studio, a team of only eight people, most of whom were making their first game. Past Cure
: Ian suffers from three years of missing memory and chronic, terrifying nightmares. Past Cure is structured as a third-person experience
: He lives a dual life, oscillating between the real world—where he searches for his captors with his brother Marcus—and an abstract "nightmare world" populated by porcelain-like mannequins. a team of only eight people
: As a result of the experiments, Ian possesses "time-altering powers" and astral projection , allowing him to leave his body to scout areas or disable electronics like security cameras. 2. Gameplay Structure