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Qoc_-_animations_-_thewitcher_-_yennefer_of_ven... <Safe — EDITION>

: Saving the edited files back into the engine format to see them in-game.

: In the game files and console commands, Yennefer's specific idle and action animations are often labeled under high_channeling_yennefer_idle or dialogue-specific tags. QoC_-_Animations_-_TheWitcher_-_Yennefer_of_Ven...

: You can export these animations using the Witcher 3 REDkit . The standard workflow involves: : Saving the edited files back into the

According to community guides on , these are some of the core animation names used for Yennefer: high_channeling_yennefer_idle (Standard magic pose) pieta_yennefer_idle (Specific cutscene pose) QoC_-_Animations_-_TheWitcher_-_Yennefer_of_Ven...