Rtgi_pack (03-04-2023).zip Direct
: Official versions are distributed through Pascal Gilcher’s Patreon . If you downloaded this from a third-party site, be cautious of potential malware or outdated files.
: Since it is a post-process effect, it can only trace light for objects currently visible on your screen. Objects behind the camera or off-screen will not cast rays. RTGI_Pack (03-04-2023).zip
If you'd like, I can help you for a specific game or troubleshoot why the depth buffer isn't showing up. Which game are you planning to use this with? Objects behind the camera or off-screen will not cast rays
: Allows for sharp or glossy reflections based on the game's depth buffer. : Allows for sharp or glossy reflections based
: A setting that helps the shader "guess" the back-side of objects to prevent light leaking.
The file typically refers to a collection of Marty McFly's RTGI (Ray Traced Global Illumination) shaders for ReShade, released on March 4, 2023 . This specific pack is a popular version of the "iMMERSE Pro" suite created by Pascal Gilcher, which allows players to add advanced screen-space ray tracing effects to almost any DX9, DX10, DX11, DX12, or Vulkan game. 🛠️ What’s Inside the Pack?