The primary focus of this update included the introduction of , customizable creature hostility modes, and various quality-of-life improvements. Key Features and Changes
: Rebalanced power costs for overclocking production buildings to be less energy-intensive. Building Improvements :
: Introduced "Passive" and "Retaliation" modes for creature interactions.
: Reduced the water requirement for Nuclear Power Plants from 300 to 240 units.
The primary focus of this update included the introduction of , customizable creature hostility modes, and various quality-of-life improvements. Key Features and Changes
: Rebalanced power costs for overclocking production buildings to be less energy-intensive. Building Improvements : Satisfactory.v0.7.0.8.Early.Access.torrent
: Introduced "Passive" and "Retaliation" modes for creature interactions. The primary focus of this update included the
: Reduced the water requirement for Nuclear Power Plants from 300 to 240 units. customizable creature hostility modes