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Scemo & Scemo 2 Info

It turns the "fail states" of a normal game into the only way to progress, perfectly capturing the chaotic energy of Harry and Lloyd.

To open a door, you have to successfully mimic a specific, ridiculous noise using your controller's mic or a rhythm-based mini-game. Scemo & scemo 2

How about a ? In this feature, players have to navigate a level or complete a task where the physics are intentionally unpredictable and the "correct" path makes zero sense. It turns the "fail states" of a normal

The twist? You can only succeed if you perform actions that are objectively stupid. For example: Scemo & scemo 2

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