Set The Action! Creating Backgrounds For Compel... -

The book is structured into three "Acts" that take the reader from foundational concepts to advanced scene design:

– Focuses on environmental details and "familiar grounds". Set the action! Creating Backgrounds for Compel...

– Explores advanced scene construction and storytelling. Major topics include: The book is structured into three "Acts" that

: Some readers noted that the perspective section is surprisingly brief compared to other topics. Additionally, while it covers animation and games, there is a heavier emphasis on comic and 2D traditional art rather than high-end 3D game environment rendering. Who Is It For? Additionally, while it covers animation and games, there

This book is best suited for who already have a handle on character design but struggle to ground those characters in a believable world. It is a valuable "missing piece" for visual storytellers looking to master staging and composition.

: Techniques for making environments reflect their inhabitants (e.g., a messy character should live in a messy home).

by Elvin A. Hernandez is a highly-regarded instructional guide that positions the environment as a "silent character" in visual narratives. Book Overview

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