: By observing pre-FTL species without interference, you can unlock 12 unique "Insights" that provide special economic or military bonuses.
: Interactions with primitive worlds are now more complex, involving an Awareness system that tracks how much a civilization knows about your presence. Stellaris: First Contact Story Pack (v3.7.2) [GOG]
: Resolved issues such as Admiral deaths when upgrading certain flagships and corrected UI overlaps in the first contact windows. Where to Buy : By observing pre-FTL species without interference, you
The pack introduces three primary narrative-driven origins that redefine a civilization's initial entry into the galactic community: Where to Buy The pack introduces three primary
: Added a new branch of research for studying minor artifacts to create unique ship components and buildings (specifically for those with the Ancient Relics DLC).
: New civics like Eager Explorers or Stargazers allow you to start with primitive jump drives instead of standard hyperdrives, emphasizing rapid but limited early exploration. 3.7.2 "Canis Minor" Update Highlights The 3.7.2 patch focused on refining these new features:
: A more traditional resistance story where your pre-FTL world successfully repelled an advanced invader. You enter space with limited tech but ruins of the invader's mothership to scavenge.
![Stellaris: First Contact Story Pack (v3.7.2) [GOG]](https://forum.chevroletteampoland.com/styles/Absolution/theme/images/credit_line.png)