: Convert that buffer into an Image , then into an ImageTexture .
How to split single image into multiple textures? - Godot Forum
How to Load Textures and Images from ZIP Files in Godot Loading assets like textures and images from a ZIP archive is a powerful way to handle DLCs, user-generated mods, or keep your project folder organized. Whether you are using or Godot 3 , here is how you can handle "تحميل" (downloading/loading) and using these files directly at runtime. 1. The Direct Setup: Project Folders
: Data stored in Video RAM (VRAM). This is what you assign to a Sprite2D or a MeshInstance3D for fast rendering. 4. Best Practices for Texture Management