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The Long Dark (nsp)(update 2.00.91441).part2.rar -

: Fixed significant "Z-Fighting" (flickering textures) on numerous environmental objects.

: Fixed the gate to the Carter Dam failing to open and restored missing dialogue audio for Methuselah.

The defining feature of this update is the migration to . This engine upgrade touches every internal system, requiring a full re-test of the game and enabling several key improvements: The Long Dark (NSP)(Update 2.00.91441).part2.rar

: Addressed a critical bug where autosaving during a cinematic could cause a black screen or stuck NPCs. It also fixed a window in the Blackrock Blues mission that prevented players from climbing into the Infirmary. Archive Structure & Installation

: Corrected an issue where carcasses decayed faster than intended and fixed the Ballistic Vest buff, which previously stayed active even after the item was removed. This engine upgrade touches every internal system, requiring

: While this update aims to be backward compatible, some users have reported that highly detailed surveyed locations may reset or "untick" in certain regions like Blackrock following the update.

For further details on specific bug reports or to track future technical diaries, visit the Hinterland Forums or check for consolidated notes on Nintendo Everything. : While this update aims to be backward

Several "soft-lock" and immersion-breaking bugs were cleared in the Story Mode episodes:

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