Matches involve taking control of tactical towers, using catapults, building rams, and breaching castle walls.
Players are divided into multiple armies (two-army or five-army modes) in a MOBA-style setup. Each team's goal is to invade enemy castles and destroy their castle core.
Players choose from three distinct classes:
Features a "committed" combat style where attacks are purposeful and parrying at the right time allows for significant damage.
Before a match, players set up a "deck" of characters, choosing between different power tiers (rarity-based) to spawn throughout the game as they earn points, allowing for progression within a single match. Key Features