To survive this northern onslaught, you had to adapt. You sent your most loyal slaves to track the Kirrmans, eventually uncovering the path to the , unlocking the ability for your own gladiators to take on werebear and werewolf forms.
The air in the grew colder the moment the longships from the far north touched the southern shores. They called themselves the Kirrmans , a tribe of fierce warriors who brought with them a secret that even the seasoned masters of the Blackthorn Arena couldn't quite fathom. The Arrival of the Beast
: You soon realized these barbarians weren't just here for gold. Behind their arrival lay a deeper conspiracy, one you had to unravel through dangerous missions to see if their power could be harnessed for your own house. Forging a New Legend
: You outfitted your champions in the Kirrmans' specialized armor sets and armed them with unique northern weapons, preparing for the inevitable grand games.
For generations, your family held the Blackthorn Arena, the oldest in the realm, until shame stripped it away. Now, having returned as a nameless merchant to buy back your legacy, you face a new threat: "The Roar from the North".
The Union of Arena Masters didn't care about the rumors; they only saw the heavy purses of the Kirrmans and the bloodthirsty crowds they drew. But these weren't ordinary gladiators. In the heat of battle, a Kirrman warrior wouldn't just roar—they would change . The Shapeshifter’s Secret
: Among the chaos, you found an opportunity to recruit one of the three unique northern champions, a warrior who could bridge the gap between human strategy and beastial rage.